Tried to find out if there was a good ending to no avail. Loved seeing all of the creepy things in each of the rooms. Worth playing a few times to see it all.
This was really good for what it was! a fun little experience that was really panic inducing when you go through it and it told a story as you were. here's my playthrough if you wanna see! It starts at 6:08
Was a very fun little game. Didn't get to the proper end in the video but absolutely loved the environment and ambience of the game. Think you nailed the dark aspects and also the grittiness of 'waking up and finding something's gone wrong.'
The darkness felt thick and like something might be on the other side and also the stuff in the environment has a very real and dark feel to them; hence amping up the spookiness of the game.
Not sure if it was a coincident but the way the blood started coming from the pipes after the player blinked was a very cool thing and would love to get to see that used more if you do update this in the future.
The ship tilting to one side was also a good touch and made it feel more scary and realistic as well as the moving flood of blood.
The voice acting on the intercom was top notch and I feel like there is a deeper meaning to the game but I just didn't catch on. This game is also in my newest 3 scary games and it's the 3rd game. Like always keep up the good work my guy!
Love the atmosphere, blinking and creepiness. I wish there was more to it by going a level or 2 up prior to dying. Like meeting a locked door or opening a door that floods everything to die. Still enjoyed the short experience though.
creepy as hell - really appreciated that the blinking mechanic was used for an interesting hallucination mechanic instead of a cheap jumpscare. loved the visuals, very well done!
There's only death, due to the fact that this is my first game in Unity and I was staying away from more complicated mechanics in order to focus on crafting the experience as a whole. Hope you enjoyed it!
Death only, I was limited by lack of experience and was learning the program as I go. I assure you my next game will have a lot more depth to it! Thanks for playing!
Melts my GPU and uses 90%+ of it for no reason (1080 Ti), and as Terra pointed out, the mouse vanishes and you must restart the game each time you die. Is there an ending to the game or is it just what it is and you are fated to always die?
โ Return to experience
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Very nice atmosphere! Judging by the comments below, I believe I missed a lot of things! Timestamp is 00:35 if you want to jump to it!
Tried to find out if there was a good ending to no avail. Loved seeing all of the creepy things in each of the rooms. Worth playing a few times to see it all.
This was a really good game, im not sure if i played it properly but it was scary nonetheless!!
This was really good for what it was! a fun little experience that was really panic inducing when you go through it and it told a story as you were. here's my playthrough if you wanna see! It starts at 6:08
Was a very fun little game. Didn't get to the proper end in the video but absolutely loved the environment and ambience of the game. Think you nailed the dark aspects and also the grittiness of 'waking up and finding something's gone wrong.'
The darkness felt thick and like something might be on the other side and also the stuff in the environment has a very real and dark feel to them; hence amping up the spookiness of the game.
Not sure if it was a coincident but the way the blood started coming from the pipes after the player blinked was a very cool thing and would love to get to see that used more if you do update this in the future.
The ship tilting to one side was also a good touch and made it feel more scary and realistic as well as the moving flood of blood.
Overall, a great game and a good play!
A very nice, gritty experience. I think this could definitely be fleshed out into a longer experience.
An interesting game, and with a different mechanics. I particularly liked it a lot..it's only one way to end the game, right? x'D
Your game starts in 4:03 ^^
The voice acting on the intercom was top notch and I feel like there is a deeper meaning to the game but I just didn't catch on. This game is also in my newest 3 scary games and it's the 3rd game. Like always keep up the good work my guy!
This would have been such a great opener to something.
I think I may re-visit the game someday, it has strong potential and I'm sure that when I get better at game making I can make it even better!
Two years later and I'm still hoping for more ;)
I really appreciate your continued interest and support! Maybe someday I'll get around to it again! ๐
Love the atmosphere, blinking and creepiness. I wish there was more to it by going a level or 2 up prior to dying. Like meeting a locked door or opening a door that floods everything to die. Still enjoyed the short experience though.
I was considering adding a second floor, but due to time constraints I cut a lot of planned things. Thanks for playing!
wow the blinking effect gives game for depth :) btw is there any way of escape :D
Unfortunately not, but thanks for the compliments! Glad you enjoyed it!
hi, big thx for the game. greetings from rosti ๐
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good
creepy as hell - really appreciated that the blinking mechanic was used for an interesting hallucination mechanic instead of a cheap jumpscare. loved the visuals, very well done!
Thank you very much!
I played this in my itch.io horror game video, and the aesthetic was so cool!
Thanks for playing, I enjoyed watching your experience!
Curious if one can even get out or its just death and lore interpretation
There's only death, due to the fact that this is my first game in Unity and I was staying away from more complicated mechanics in order to focus on crafting the experience as a whole. Hope you enjoyed it!
Is there a way to escape or is death the only way out?
Death only, I was limited by lack of experience and was learning the program as I go. I assure you my next game will have a lot more depth to it! Thanks for playing!
Melts my GPU and uses 90%+ of it for no reason (1080 Ti), and as Terra pointed out, the mouse vanishes and you must restart the game each time you die. Is there an ending to the game or is it just what it is and you are fated to always die?
Cool game, loved it. Nice aesthetic and cool graphics
I found a bug: When you finished the game and the Main menu appears, you don't see the mouse icon.
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not working